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20
admin/node_modules/@floating-ui/core/LICENSE
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20
admin/node_modules/@floating-ui/core/LICENSE
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vendored
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|
||||
MIT License
|
||||
|
||||
Copyright (c) 2021-present Floating UI contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
4
admin/node_modules/@floating-ui/core/README.md
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4
admin/node_modules/@floating-ui/core/README.md
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vendored
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|
||||
# @floating-ui/core
|
||||
|
||||
This is the platform-agnostic core of Floating UI, exposing the main
|
||||
`computePosition` function but no platform interface logic.
|
||||
1
admin/node_modules/@floating-ui/core/dist/floating-ui.core.browser.min.mjs
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admin/node_modules/@floating-ui/core/dist/floating-ui.core.browser.min.mjs
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admin/node_modules/@floating-ui/core/dist/floating-ui.core.browser.mjs
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admin/node_modules/@floating-ui/core/dist/floating-ui.core.d.mts
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admin/node_modules/@floating-ui/core/dist/floating-ui.core.d.mts
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|
||||
import { AlignedPlacement } from '@floating-ui/utils';
|
||||
import { Alignment } from '@floating-ui/utils';
|
||||
import { Axis } from '@floating-ui/utils';
|
||||
import { ClientRectObject } from '@floating-ui/utils';
|
||||
import { Coords } from '@floating-ui/utils';
|
||||
import { Dimensions } from '@floating-ui/utils';
|
||||
import { ElementRects } from '@floating-ui/utils';
|
||||
import { Length } from '@floating-ui/utils';
|
||||
import { Padding } from '@floating-ui/utils';
|
||||
import { Placement } from '@floating-ui/utils';
|
||||
import { Rect } from '@floating-ui/utils';
|
||||
import { rectToClientRect } from '@floating-ui/utils';
|
||||
import { Side } from '@floating-ui/utils';
|
||||
import { SideObject } from '@floating-ui/utils';
|
||||
import { Strategy } from '@floating-ui/utils';
|
||||
import { VirtualElement } from '@floating-ui/utils';
|
||||
|
||||
export { AlignedPlacement }
|
||||
|
||||
export { Alignment }
|
||||
|
||||
/**
|
||||
* Provides data to position an inner element of the floating element so that it
|
||||
* appears centered to the reference element.
|
||||
* @see https://floating-ui.com/docs/arrow
|
||||
*/
|
||||
export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware;
|
||||
|
||||
export declare interface ArrowOptions {
|
||||
/**
|
||||
* The arrow element to be positioned.
|
||||
* @default undefined
|
||||
*/
|
||||
element: any;
|
||||
/**
|
||||
* The padding between the arrow element and the floating element edges.
|
||||
* Useful when the floating element has rounded corners.
|
||||
* @default 0
|
||||
*/
|
||||
padding?: Padding;
|
||||
}
|
||||
|
||||
/**
|
||||
* Optimizes the visibility of the floating element by choosing the placement
|
||||
* that has the most space available automatically, without needing to specify a
|
||||
* preferred placement. Alternative to `flip`.
|
||||
* @see https://floating-ui.com/docs/autoPlacement
|
||||
*/
|
||||
export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware;
|
||||
|
||||
export declare interface AutoPlacementOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element. Determines
|
||||
* whether to check for most space along this axis.
|
||||
* @default false
|
||||
*/
|
||||
crossAxis?: boolean;
|
||||
/**
|
||||
* Choose placements with a particular alignment.
|
||||
* @default undefined
|
||||
*/
|
||||
alignment?: Alignment | null;
|
||||
/**
|
||||
* Whether to choose placements with the opposite alignment if the preferred
|
||||
* alignment does not fit.
|
||||
* @default true
|
||||
*/
|
||||
autoAlignment?: boolean;
|
||||
/**
|
||||
* Which placements are allowed to be chosen. Placements must be within the
|
||||
* `alignment` option if explicitly set.
|
||||
* @default allPlacements (variable)
|
||||
*/
|
||||
allowedPlacements?: Array<Placement>;
|
||||
}
|
||||
|
||||
export { Axis }
|
||||
|
||||
export declare type Boundary = any;
|
||||
|
||||
export { ClientRectObject }
|
||||
|
||||
export declare type ComputePosition = (reference: unknown, floating: unknown, config: ComputePositionConfig) => Promise<ComputePositionReturn>;
|
||||
|
||||
/**
|
||||
* Computes the `x` and `y` coordinates that will place the floating element
|
||||
* next to a given reference element.
|
||||
*
|
||||
* This export does not have any `platform` interface logic. You will need to
|
||||
* write one for the platform you are using Floating UI with.
|
||||
*/
|
||||
export declare const computePosition: ComputePosition;
|
||||
|
||||
export declare interface ComputePositionConfig {
|
||||
/**
|
||||
* Object to interface with the current platform.
|
||||
*/
|
||||
platform: Platform;
|
||||
/**
|
||||
* Where to place the floating element relative to the reference element.
|
||||
*/
|
||||
placement?: Placement;
|
||||
/**
|
||||
* The strategy to use when positioning the floating element.
|
||||
*/
|
||||
strategy?: Strategy;
|
||||
/**
|
||||
* Array of middleware objects to modify the positioning or provide data for
|
||||
* rendering.
|
||||
*/
|
||||
middleware?: Array<Middleware | null | undefined | false>;
|
||||
}
|
||||
|
||||
export declare interface ComputePositionReturn extends Coords {
|
||||
/**
|
||||
* The final chosen placement of the floating element.
|
||||
*/
|
||||
placement: Placement;
|
||||
/**
|
||||
* The strategy used to position the floating element.
|
||||
*/
|
||||
strategy: Strategy;
|
||||
/**
|
||||
* Object containing data returned from all middleware, keyed by their name.
|
||||
*/
|
||||
middlewareData: MiddlewareData;
|
||||
}
|
||||
|
||||
export { Coords }
|
||||
|
||||
/**
|
||||
* Function option to derive middleware options from state.
|
||||
*/
|
||||
export declare type Derivable<T> = (state: MiddlewareState) => T;
|
||||
|
||||
/**
|
||||
* Resolves with an object of overflow side offsets that determine how much the
|
||||
* element is overflowing a given clipping boundary on each side.
|
||||
* - positive = overflowing the boundary by that number of pixels
|
||||
* - negative = how many pixels left before it will overflow
|
||||
* - 0 = lies flush with the boundary
|
||||
* @see https://floating-ui.com/docs/detectOverflow
|
||||
*/
|
||||
export declare function detectOverflow(state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>): Promise<SideObject>;
|
||||
|
||||
export declare interface DetectOverflowOptions {
|
||||
/**
|
||||
* The clipping element(s) or area in which overflow will be checked.
|
||||
* @default 'clippingAncestors'
|
||||
*/
|
||||
boundary?: Boundary;
|
||||
/**
|
||||
* The root clipping area in which overflow will be checked.
|
||||
* @default 'viewport'
|
||||
*/
|
||||
rootBoundary?: RootBoundary;
|
||||
/**
|
||||
* The element in which overflow is being checked relative to a boundary.
|
||||
* @default 'floating'
|
||||
*/
|
||||
elementContext?: ElementContext;
|
||||
/**
|
||||
* Whether to check for overflow using the alternate element's boundary
|
||||
* (`clippingAncestors` boundary only).
|
||||
* @default false
|
||||
*/
|
||||
altBoundary?: boolean;
|
||||
/**
|
||||
* Virtual padding for the resolved overflow detection offsets.
|
||||
* @default 0
|
||||
*/
|
||||
padding?: Padding;
|
||||
}
|
||||
|
||||
export { Dimensions }
|
||||
|
||||
export declare type ElementContext = 'reference' | 'floating';
|
||||
|
||||
export { ElementRects }
|
||||
|
||||
export declare interface Elements {
|
||||
reference: ReferenceElement;
|
||||
floating: FloatingElement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Optimizes the visibility of the floating element by flipping the `placement`
|
||||
* in order to keep it in view when the preferred placement(s) will overflow the
|
||||
* clipping boundary. Alternative to `autoPlacement`.
|
||||
* @see https://floating-ui.com/docs/flip
|
||||
*/
|
||||
export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware;
|
||||
|
||||
export declare interface FlipOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The axis that runs along the side of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform a flip.
|
||||
* @default true
|
||||
*/
|
||||
mainAxis?: boolean;
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform a flip.
|
||||
* - `true`: Whether to check cross axis overflow for both side and alignment flipping.
|
||||
* - `false`: Whether to disable all cross axis overflow checking.
|
||||
* - `'alignment'`: Whether to check cross axis overflow for alignment flipping only.
|
||||
* @default true
|
||||
*/
|
||||
crossAxis?: boolean | 'alignment';
|
||||
/**
|
||||
* Placements to try sequentially if the preferred `placement` does not fit.
|
||||
* @default [oppositePlacement] (computed)
|
||||
*/
|
||||
fallbackPlacements?: Array<Placement>;
|
||||
/**
|
||||
* What strategy to use when no placements fit.
|
||||
* @default 'bestFit'
|
||||
*/
|
||||
fallbackStrategy?: 'bestFit' | 'initialPlacement';
|
||||
/**
|
||||
* Whether to allow fallback to the perpendicular axis of the preferred
|
||||
* placement, and if so, which side direction along the axis to prefer.
|
||||
* @default 'none' (disallow fallback)
|
||||
*/
|
||||
fallbackAxisSideDirection?: 'none' | 'start' | 'end';
|
||||
/**
|
||||
* Whether to flip to placements with the opposite alignment if they fit
|
||||
* better.
|
||||
* @default true
|
||||
*/
|
||||
flipAlignment?: boolean;
|
||||
}
|
||||
|
||||
export declare type FloatingElement = any;
|
||||
|
||||
/**
|
||||
* Provides data to hide the floating element in applicable situations, such as
|
||||
* when it is not in the same clipping context as the reference element.
|
||||
* @see https://floating-ui.com/docs/hide
|
||||
*/
|
||||
export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware;
|
||||
|
||||
export declare interface HideOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The strategy used to determine when to hide the floating element.
|
||||
*/
|
||||
strategy?: 'referenceHidden' | 'escaped';
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides improved positioning for inline reference elements that can span
|
||||
* over multiple lines, such as hyperlinks or range selections.
|
||||
* @see https://floating-ui.com/docs/inline
|
||||
*/
|
||||
export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware;
|
||||
|
||||
export declare interface InlineOptions {
|
||||
/**
|
||||
* Viewport-relative `x` coordinate to choose a `ClientRect`.
|
||||
* @default undefined
|
||||
*/
|
||||
x?: number;
|
||||
/**
|
||||
* Viewport-relative `y` coordinate to choose a `ClientRect`.
|
||||
* @default undefined
|
||||
*/
|
||||
y?: number;
|
||||
/**
|
||||
* Represents the padding around a disjoined rect when choosing it.
|
||||
* @default 2
|
||||
*/
|
||||
padding?: Padding;
|
||||
}
|
||||
|
||||
export { Length }
|
||||
|
||||
/**
|
||||
* Built-in `limiter` that will stop `shift()` at a certain point.
|
||||
*/
|
||||
export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => {
|
||||
options: any;
|
||||
fn: (state: MiddlewareState) => Coords;
|
||||
};
|
||||
|
||||
declare type LimitShiftOffset = number | {
|
||||
/**
|
||||
* Offset the limiting of the axis that runs along the alignment of the
|
||||
* floating element.
|
||||
*/
|
||||
mainAxis?: number;
|
||||
/**
|
||||
* Offset the limiting of the axis that runs along the side of the
|
||||
* floating element.
|
||||
*/
|
||||
crossAxis?: number;
|
||||
};
|
||||
|
||||
export declare interface LimitShiftOptions {
|
||||
/**
|
||||
* Offset when limiting starts. `0` will limit when the opposite edges of the
|
||||
* reference and floating elements are aligned.
|
||||
* - positive = start limiting earlier
|
||||
* - negative = start limiting later
|
||||
*/
|
||||
offset?: LimitShiftOffset | Derivable<LimitShiftOffset>;
|
||||
/**
|
||||
* Whether to limit the axis that runs along the alignment of the floating
|
||||
* element.
|
||||
*/
|
||||
mainAxis?: boolean;
|
||||
/**
|
||||
* Whether to limit the axis that runs along the side of the floating element.
|
||||
*/
|
||||
crossAxis?: boolean;
|
||||
}
|
||||
|
||||
export declare type Middleware = {
|
||||
name: string;
|
||||
options?: any;
|
||||
fn: (state: MiddlewareState) => Promisable<MiddlewareReturn>;
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated use `MiddlewareState` instead.
|
||||
*/
|
||||
export declare type MiddlewareArguments = MiddlewareState;
|
||||
|
||||
export declare interface MiddlewareData {
|
||||
[key: string]: any;
|
||||
arrow?: Partial<Coords> & {
|
||||
centerOffset: number;
|
||||
alignmentOffset?: number;
|
||||
};
|
||||
autoPlacement?: {
|
||||
index?: number;
|
||||
overflows: Array<{
|
||||
placement: Placement;
|
||||
overflows: Array<number>;
|
||||
}>;
|
||||
};
|
||||
flip?: {
|
||||
index?: number;
|
||||
overflows: Array<{
|
||||
placement: Placement;
|
||||
overflows: Array<number>;
|
||||
}>;
|
||||
};
|
||||
hide?: {
|
||||
referenceHidden?: boolean;
|
||||
escaped?: boolean;
|
||||
referenceHiddenOffsets?: SideObject;
|
||||
escapedOffsets?: SideObject;
|
||||
};
|
||||
offset?: Coords & {
|
||||
placement: Placement;
|
||||
};
|
||||
shift?: Coords & {
|
||||
enabled: {
|
||||
[key in Axis]: boolean;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
export declare interface MiddlewareReturn extends Partial<Coords> {
|
||||
data?: {
|
||||
[key: string]: any;
|
||||
};
|
||||
reset?: boolean | {
|
||||
placement?: Placement;
|
||||
rects?: boolean | ElementRects;
|
||||
};
|
||||
}
|
||||
|
||||
export declare interface MiddlewareState extends Coords {
|
||||
initialPlacement: Placement;
|
||||
placement: Placement;
|
||||
strategy: Strategy;
|
||||
middlewareData: MiddlewareData;
|
||||
elements: Elements;
|
||||
rects: ElementRects;
|
||||
platform: Platform;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifies the placement by translating the floating element along the
|
||||
* specified axes.
|
||||
* A number (shorthand for `mainAxis` or distance), or an axes configuration
|
||||
* object may be passed.
|
||||
* @see https://floating-ui.com/docs/offset
|
||||
*/
|
||||
export declare const offset: (options?: OffsetOptions) => Middleware;
|
||||
|
||||
export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>;
|
||||
|
||||
declare type OffsetValue = number | {
|
||||
/**
|
||||
* The axis that runs along the side of the floating element. Represents
|
||||
* the distance (gutter or margin) between the reference and floating
|
||||
* element.
|
||||
* @default 0
|
||||
*/
|
||||
mainAxis?: number;
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element.
|
||||
* Represents the skidding between the reference and floating element.
|
||||
* @default 0
|
||||
*/
|
||||
crossAxis?: number;
|
||||
/**
|
||||
* The same axis as `crossAxis` but applies only to aligned placements
|
||||
* and inverts the `end` alignment. When set to a number, it overrides the
|
||||
* `crossAxis` value.
|
||||
*
|
||||
* A positive number will move the floating element in the direction of
|
||||
* the opposite edge to the one that is aligned, while a negative number
|
||||
* the reverse.
|
||||
* @default null
|
||||
*/
|
||||
alignmentAxis?: number | null;
|
||||
};
|
||||
|
||||
export { Padding }
|
||||
|
||||
export { Placement }
|
||||
|
||||
/**
|
||||
* Platform interface methods to work with the current platform.
|
||||
* @see https://floating-ui.com/docs/platform
|
||||
*/
|
||||
export declare interface Platform {
|
||||
getElementRects: (args: {
|
||||
reference: ReferenceElement;
|
||||
floating: FloatingElement;
|
||||
strategy: Strategy;
|
||||
}) => Promisable<ElementRects>;
|
||||
getClippingRect: (args: {
|
||||
element: any;
|
||||
boundary: Boundary;
|
||||
rootBoundary: RootBoundary;
|
||||
strategy: Strategy;
|
||||
}) => Promisable<Rect>;
|
||||
getDimensions: (element: any) => Promisable<Dimensions>;
|
||||
convertOffsetParentRelativeRectToViewportRelativeRect?: (args: {
|
||||
elements?: Elements;
|
||||
rect: Rect;
|
||||
offsetParent: any;
|
||||
strategy: Strategy;
|
||||
}) => Promisable<Rect>;
|
||||
getOffsetParent?: (element: any) => Promisable<any>;
|
||||
isElement?: (value: any) => Promisable<boolean>;
|
||||
getDocumentElement?: (element: any) => Promisable<any>;
|
||||
getClientRects?: (element: any) => Promisable<Array<ClientRectObject>>;
|
||||
isRTL?: (element: any) => Promisable<boolean>;
|
||||
getScale?: (element: any) => Promisable<{
|
||||
x: number;
|
||||
y: number;
|
||||
}>;
|
||||
}
|
||||
|
||||
declare type Promisable<T> = T | Promise<T>;
|
||||
|
||||
export { Rect }
|
||||
|
||||
export { rectToClientRect }
|
||||
|
||||
export declare type ReferenceElement = any;
|
||||
|
||||
export declare type RootBoundary = 'viewport' | 'document' | Rect;
|
||||
|
||||
/**
|
||||
* Optimizes the visibility of the floating element by shifting it in order to
|
||||
* keep it in view when it will overflow the clipping boundary.
|
||||
* @see https://floating-ui.com/docs/shift
|
||||
*/
|
||||
export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware;
|
||||
|
||||
export declare interface ShiftOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform shifting.
|
||||
* @default true
|
||||
*/
|
||||
mainAxis?: boolean;
|
||||
/**
|
||||
* The axis that runs along the side of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform shifting.
|
||||
* @default false
|
||||
*/
|
||||
crossAxis?: boolean;
|
||||
/**
|
||||
* Accepts a function that limits the shifting done in order to prevent
|
||||
* detachment.
|
||||
*/
|
||||
limiter?: {
|
||||
fn: (state: MiddlewareState) => Coords;
|
||||
options?: any;
|
||||
};
|
||||
}
|
||||
|
||||
export { Side }
|
||||
|
||||
export { SideObject }
|
||||
|
||||
/**
|
||||
* Provides data that allows you to change the size of the floating element —
|
||||
* for instance, prevent it from overflowing the clipping boundary or match the
|
||||
* width of the reference element.
|
||||
* @see https://floating-ui.com/docs/size
|
||||
*/
|
||||
export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware;
|
||||
|
||||
export declare interface SizeOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* Function that is called to perform style mutations to the floating element
|
||||
* to change its size.
|
||||
* @default undefined
|
||||
*/
|
||||
apply?(args: MiddlewareState & {
|
||||
availableWidth: number;
|
||||
availableHeight: number;
|
||||
}): void | Promise<void>;
|
||||
}
|
||||
|
||||
export { Strategy }
|
||||
|
||||
export { VirtualElement }
|
||||
|
||||
export { }
|
||||
528
admin/node_modules/@floating-ui/core/dist/floating-ui.core.d.ts
generated
vendored
Normal file
528
admin/node_modules/@floating-ui/core/dist/floating-ui.core.d.ts
generated
vendored
Normal file
@@ -0,0 +1,528 @@
|
||||
import { AlignedPlacement } from '@floating-ui/utils';
|
||||
import { Alignment } from '@floating-ui/utils';
|
||||
import { Axis } from '@floating-ui/utils';
|
||||
import { ClientRectObject } from '@floating-ui/utils';
|
||||
import { Coords } from '@floating-ui/utils';
|
||||
import { Dimensions } from '@floating-ui/utils';
|
||||
import { ElementRects } from '@floating-ui/utils';
|
||||
import { Length } from '@floating-ui/utils';
|
||||
import { Padding } from '@floating-ui/utils';
|
||||
import { Placement } from '@floating-ui/utils';
|
||||
import { Rect } from '@floating-ui/utils';
|
||||
import { rectToClientRect } from '@floating-ui/utils';
|
||||
import { Side } from '@floating-ui/utils';
|
||||
import { SideObject } from '@floating-ui/utils';
|
||||
import { Strategy } from '@floating-ui/utils';
|
||||
import { VirtualElement } from '@floating-ui/utils';
|
||||
|
||||
export { AlignedPlacement }
|
||||
|
||||
export { Alignment }
|
||||
|
||||
/**
|
||||
* Provides data to position an inner element of the floating element so that it
|
||||
* appears centered to the reference element.
|
||||
* @see https://floating-ui.com/docs/arrow
|
||||
*/
|
||||
export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware;
|
||||
|
||||
export declare interface ArrowOptions {
|
||||
/**
|
||||
* The arrow element to be positioned.
|
||||
* @default undefined
|
||||
*/
|
||||
element: any;
|
||||
/**
|
||||
* The padding between the arrow element and the floating element edges.
|
||||
* Useful when the floating element has rounded corners.
|
||||
* @default 0
|
||||
*/
|
||||
padding?: Padding;
|
||||
}
|
||||
|
||||
/**
|
||||
* Optimizes the visibility of the floating element by choosing the placement
|
||||
* that has the most space available automatically, without needing to specify a
|
||||
* preferred placement. Alternative to `flip`.
|
||||
* @see https://floating-ui.com/docs/autoPlacement
|
||||
*/
|
||||
export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware;
|
||||
|
||||
export declare interface AutoPlacementOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element. Determines
|
||||
* whether to check for most space along this axis.
|
||||
* @default false
|
||||
*/
|
||||
crossAxis?: boolean;
|
||||
/**
|
||||
* Choose placements with a particular alignment.
|
||||
* @default undefined
|
||||
*/
|
||||
alignment?: Alignment | null;
|
||||
/**
|
||||
* Whether to choose placements with the opposite alignment if the preferred
|
||||
* alignment does not fit.
|
||||
* @default true
|
||||
*/
|
||||
autoAlignment?: boolean;
|
||||
/**
|
||||
* Which placements are allowed to be chosen. Placements must be within the
|
||||
* `alignment` option if explicitly set.
|
||||
* @default allPlacements (variable)
|
||||
*/
|
||||
allowedPlacements?: Array<Placement>;
|
||||
}
|
||||
|
||||
export { Axis }
|
||||
|
||||
export declare type Boundary = any;
|
||||
|
||||
export { ClientRectObject }
|
||||
|
||||
export declare type ComputePosition = (reference: unknown, floating: unknown, config: ComputePositionConfig) => Promise<ComputePositionReturn>;
|
||||
|
||||
/**
|
||||
* Computes the `x` and `y` coordinates that will place the floating element
|
||||
* next to a given reference element.
|
||||
*
|
||||
* This export does not have any `platform` interface logic. You will need to
|
||||
* write one for the platform you are using Floating UI with.
|
||||
*/
|
||||
export declare const computePosition: ComputePosition;
|
||||
|
||||
export declare interface ComputePositionConfig {
|
||||
/**
|
||||
* Object to interface with the current platform.
|
||||
*/
|
||||
platform: Platform;
|
||||
/**
|
||||
* Where to place the floating element relative to the reference element.
|
||||
*/
|
||||
placement?: Placement;
|
||||
/**
|
||||
* The strategy to use when positioning the floating element.
|
||||
*/
|
||||
strategy?: Strategy;
|
||||
/**
|
||||
* Array of middleware objects to modify the positioning or provide data for
|
||||
* rendering.
|
||||
*/
|
||||
middleware?: Array<Middleware | null | undefined | false>;
|
||||
}
|
||||
|
||||
export declare interface ComputePositionReturn extends Coords {
|
||||
/**
|
||||
* The final chosen placement of the floating element.
|
||||
*/
|
||||
placement: Placement;
|
||||
/**
|
||||
* The strategy used to position the floating element.
|
||||
*/
|
||||
strategy: Strategy;
|
||||
/**
|
||||
* Object containing data returned from all middleware, keyed by their name.
|
||||
*/
|
||||
middlewareData: MiddlewareData;
|
||||
}
|
||||
|
||||
export { Coords }
|
||||
|
||||
/**
|
||||
* Function option to derive middleware options from state.
|
||||
*/
|
||||
export declare type Derivable<T> = (state: MiddlewareState) => T;
|
||||
|
||||
/**
|
||||
* Resolves with an object of overflow side offsets that determine how much the
|
||||
* element is overflowing a given clipping boundary on each side.
|
||||
* - positive = overflowing the boundary by that number of pixels
|
||||
* - negative = how many pixels left before it will overflow
|
||||
* - 0 = lies flush with the boundary
|
||||
* @see https://floating-ui.com/docs/detectOverflow
|
||||
*/
|
||||
export declare function detectOverflow(state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>): Promise<SideObject>;
|
||||
|
||||
export declare interface DetectOverflowOptions {
|
||||
/**
|
||||
* The clipping element(s) or area in which overflow will be checked.
|
||||
* @default 'clippingAncestors'
|
||||
*/
|
||||
boundary?: Boundary;
|
||||
/**
|
||||
* The root clipping area in which overflow will be checked.
|
||||
* @default 'viewport'
|
||||
*/
|
||||
rootBoundary?: RootBoundary;
|
||||
/**
|
||||
* The element in which overflow is being checked relative to a boundary.
|
||||
* @default 'floating'
|
||||
*/
|
||||
elementContext?: ElementContext;
|
||||
/**
|
||||
* Whether to check for overflow using the alternate element's boundary
|
||||
* (`clippingAncestors` boundary only).
|
||||
* @default false
|
||||
*/
|
||||
altBoundary?: boolean;
|
||||
/**
|
||||
* Virtual padding for the resolved overflow detection offsets.
|
||||
* @default 0
|
||||
*/
|
||||
padding?: Padding;
|
||||
}
|
||||
|
||||
export { Dimensions }
|
||||
|
||||
export declare type ElementContext = 'reference' | 'floating';
|
||||
|
||||
export { ElementRects }
|
||||
|
||||
export declare interface Elements {
|
||||
reference: ReferenceElement;
|
||||
floating: FloatingElement;
|
||||
}
|
||||
|
||||
/**
|
||||
* Optimizes the visibility of the floating element by flipping the `placement`
|
||||
* in order to keep it in view when the preferred placement(s) will overflow the
|
||||
* clipping boundary. Alternative to `autoPlacement`.
|
||||
* @see https://floating-ui.com/docs/flip
|
||||
*/
|
||||
export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware;
|
||||
|
||||
export declare interface FlipOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The axis that runs along the side of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform a flip.
|
||||
* @default true
|
||||
*/
|
||||
mainAxis?: boolean;
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform a flip.
|
||||
* - `true`: Whether to check cross axis overflow for both side and alignment flipping.
|
||||
* - `false`: Whether to disable all cross axis overflow checking.
|
||||
* - `'alignment'`: Whether to check cross axis overflow for alignment flipping only.
|
||||
* @default true
|
||||
*/
|
||||
crossAxis?: boolean | 'alignment';
|
||||
/**
|
||||
* Placements to try sequentially if the preferred `placement` does not fit.
|
||||
* @default [oppositePlacement] (computed)
|
||||
*/
|
||||
fallbackPlacements?: Array<Placement>;
|
||||
/**
|
||||
* What strategy to use when no placements fit.
|
||||
* @default 'bestFit'
|
||||
*/
|
||||
fallbackStrategy?: 'bestFit' | 'initialPlacement';
|
||||
/**
|
||||
* Whether to allow fallback to the perpendicular axis of the preferred
|
||||
* placement, and if so, which side direction along the axis to prefer.
|
||||
* @default 'none' (disallow fallback)
|
||||
*/
|
||||
fallbackAxisSideDirection?: 'none' | 'start' | 'end';
|
||||
/**
|
||||
* Whether to flip to placements with the opposite alignment if they fit
|
||||
* better.
|
||||
* @default true
|
||||
*/
|
||||
flipAlignment?: boolean;
|
||||
}
|
||||
|
||||
export declare type FloatingElement = any;
|
||||
|
||||
/**
|
||||
* Provides data to hide the floating element in applicable situations, such as
|
||||
* when it is not in the same clipping context as the reference element.
|
||||
* @see https://floating-ui.com/docs/hide
|
||||
*/
|
||||
export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware;
|
||||
|
||||
export declare interface HideOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The strategy used to determine when to hide the floating element.
|
||||
*/
|
||||
strategy?: 'referenceHidden' | 'escaped';
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides improved positioning for inline reference elements that can span
|
||||
* over multiple lines, such as hyperlinks or range selections.
|
||||
* @see https://floating-ui.com/docs/inline
|
||||
*/
|
||||
export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware;
|
||||
|
||||
export declare interface InlineOptions {
|
||||
/**
|
||||
* Viewport-relative `x` coordinate to choose a `ClientRect`.
|
||||
* @default undefined
|
||||
*/
|
||||
x?: number;
|
||||
/**
|
||||
* Viewport-relative `y` coordinate to choose a `ClientRect`.
|
||||
* @default undefined
|
||||
*/
|
||||
y?: number;
|
||||
/**
|
||||
* Represents the padding around a disjoined rect when choosing it.
|
||||
* @default 2
|
||||
*/
|
||||
padding?: Padding;
|
||||
}
|
||||
|
||||
export { Length }
|
||||
|
||||
/**
|
||||
* Built-in `limiter` that will stop `shift()` at a certain point.
|
||||
*/
|
||||
export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => {
|
||||
options: any;
|
||||
fn: (state: MiddlewareState) => Coords;
|
||||
};
|
||||
|
||||
declare type LimitShiftOffset = number | {
|
||||
/**
|
||||
* Offset the limiting of the axis that runs along the alignment of the
|
||||
* floating element.
|
||||
*/
|
||||
mainAxis?: number;
|
||||
/**
|
||||
* Offset the limiting of the axis that runs along the side of the
|
||||
* floating element.
|
||||
*/
|
||||
crossAxis?: number;
|
||||
};
|
||||
|
||||
export declare interface LimitShiftOptions {
|
||||
/**
|
||||
* Offset when limiting starts. `0` will limit when the opposite edges of the
|
||||
* reference and floating elements are aligned.
|
||||
* - positive = start limiting earlier
|
||||
* - negative = start limiting later
|
||||
*/
|
||||
offset?: LimitShiftOffset | Derivable<LimitShiftOffset>;
|
||||
/**
|
||||
* Whether to limit the axis that runs along the alignment of the floating
|
||||
* element.
|
||||
*/
|
||||
mainAxis?: boolean;
|
||||
/**
|
||||
* Whether to limit the axis that runs along the side of the floating element.
|
||||
*/
|
||||
crossAxis?: boolean;
|
||||
}
|
||||
|
||||
export declare type Middleware = {
|
||||
name: string;
|
||||
options?: any;
|
||||
fn: (state: MiddlewareState) => Promisable<MiddlewareReturn>;
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated use `MiddlewareState` instead.
|
||||
*/
|
||||
export declare type MiddlewareArguments = MiddlewareState;
|
||||
|
||||
export declare interface MiddlewareData {
|
||||
[key: string]: any;
|
||||
arrow?: Partial<Coords> & {
|
||||
centerOffset: number;
|
||||
alignmentOffset?: number;
|
||||
};
|
||||
autoPlacement?: {
|
||||
index?: number;
|
||||
overflows: Array<{
|
||||
placement: Placement;
|
||||
overflows: Array<number>;
|
||||
}>;
|
||||
};
|
||||
flip?: {
|
||||
index?: number;
|
||||
overflows: Array<{
|
||||
placement: Placement;
|
||||
overflows: Array<number>;
|
||||
}>;
|
||||
};
|
||||
hide?: {
|
||||
referenceHidden?: boolean;
|
||||
escaped?: boolean;
|
||||
referenceHiddenOffsets?: SideObject;
|
||||
escapedOffsets?: SideObject;
|
||||
};
|
||||
offset?: Coords & {
|
||||
placement: Placement;
|
||||
};
|
||||
shift?: Coords & {
|
||||
enabled: {
|
||||
[key in Axis]: boolean;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
export declare interface MiddlewareReturn extends Partial<Coords> {
|
||||
data?: {
|
||||
[key: string]: any;
|
||||
};
|
||||
reset?: boolean | {
|
||||
placement?: Placement;
|
||||
rects?: boolean | ElementRects;
|
||||
};
|
||||
}
|
||||
|
||||
export declare interface MiddlewareState extends Coords {
|
||||
initialPlacement: Placement;
|
||||
placement: Placement;
|
||||
strategy: Strategy;
|
||||
middlewareData: MiddlewareData;
|
||||
elements: Elements;
|
||||
rects: ElementRects;
|
||||
platform: Platform;
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifies the placement by translating the floating element along the
|
||||
* specified axes.
|
||||
* A number (shorthand for `mainAxis` or distance), or an axes configuration
|
||||
* object may be passed.
|
||||
* @see https://floating-ui.com/docs/offset
|
||||
*/
|
||||
export declare const offset: (options?: OffsetOptions) => Middleware;
|
||||
|
||||
export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>;
|
||||
|
||||
declare type OffsetValue = number | {
|
||||
/**
|
||||
* The axis that runs along the side of the floating element. Represents
|
||||
* the distance (gutter or margin) between the reference and floating
|
||||
* element.
|
||||
* @default 0
|
||||
*/
|
||||
mainAxis?: number;
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element.
|
||||
* Represents the skidding between the reference and floating element.
|
||||
* @default 0
|
||||
*/
|
||||
crossAxis?: number;
|
||||
/**
|
||||
* The same axis as `crossAxis` but applies only to aligned placements
|
||||
* and inverts the `end` alignment. When set to a number, it overrides the
|
||||
* `crossAxis` value.
|
||||
*
|
||||
* A positive number will move the floating element in the direction of
|
||||
* the opposite edge to the one that is aligned, while a negative number
|
||||
* the reverse.
|
||||
* @default null
|
||||
*/
|
||||
alignmentAxis?: number | null;
|
||||
};
|
||||
|
||||
export { Padding }
|
||||
|
||||
export { Placement }
|
||||
|
||||
/**
|
||||
* Platform interface methods to work with the current platform.
|
||||
* @see https://floating-ui.com/docs/platform
|
||||
*/
|
||||
export declare interface Platform {
|
||||
getElementRects: (args: {
|
||||
reference: ReferenceElement;
|
||||
floating: FloatingElement;
|
||||
strategy: Strategy;
|
||||
}) => Promisable<ElementRects>;
|
||||
getClippingRect: (args: {
|
||||
element: any;
|
||||
boundary: Boundary;
|
||||
rootBoundary: RootBoundary;
|
||||
strategy: Strategy;
|
||||
}) => Promisable<Rect>;
|
||||
getDimensions: (element: any) => Promisable<Dimensions>;
|
||||
convertOffsetParentRelativeRectToViewportRelativeRect?: (args: {
|
||||
elements?: Elements;
|
||||
rect: Rect;
|
||||
offsetParent: any;
|
||||
strategy: Strategy;
|
||||
}) => Promisable<Rect>;
|
||||
getOffsetParent?: (element: any) => Promisable<any>;
|
||||
isElement?: (value: any) => Promisable<boolean>;
|
||||
getDocumentElement?: (element: any) => Promisable<any>;
|
||||
getClientRects?: (element: any) => Promisable<Array<ClientRectObject>>;
|
||||
isRTL?: (element: any) => Promisable<boolean>;
|
||||
getScale?: (element: any) => Promisable<{
|
||||
x: number;
|
||||
y: number;
|
||||
}>;
|
||||
}
|
||||
|
||||
declare type Promisable<T> = T | Promise<T>;
|
||||
|
||||
export { Rect }
|
||||
|
||||
export { rectToClientRect }
|
||||
|
||||
export declare type ReferenceElement = any;
|
||||
|
||||
export declare type RootBoundary = 'viewport' | 'document' | Rect;
|
||||
|
||||
/**
|
||||
* Optimizes the visibility of the floating element by shifting it in order to
|
||||
* keep it in view when it will overflow the clipping boundary.
|
||||
* @see https://floating-ui.com/docs/shift
|
||||
*/
|
||||
export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware;
|
||||
|
||||
export declare interface ShiftOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* The axis that runs along the alignment of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform shifting.
|
||||
* @default true
|
||||
*/
|
||||
mainAxis?: boolean;
|
||||
/**
|
||||
* The axis that runs along the side of the floating element. Determines
|
||||
* whether overflow along this axis is checked to perform shifting.
|
||||
* @default false
|
||||
*/
|
||||
crossAxis?: boolean;
|
||||
/**
|
||||
* Accepts a function that limits the shifting done in order to prevent
|
||||
* detachment.
|
||||
*/
|
||||
limiter?: {
|
||||
fn: (state: MiddlewareState) => Coords;
|
||||
options?: any;
|
||||
};
|
||||
}
|
||||
|
||||
export { Side }
|
||||
|
||||
export { SideObject }
|
||||
|
||||
/**
|
||||
* Provides data that allows you to change the size of the floating element —
|
||||
* for instance, prevent it from overflowing the clipping boundary or match the
|
||||
* width of the reference element.
|
||||
* @see https://floating-ui.com/docs/size
|
||||
*/
|
||||
export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware;
|
||||
|
||||
export declare interface SizeOptions extends DetectOverflowOptions {
|
||||
/**
|
||||
* Function that is called to perform style mutations to the floating element
|
||||
* to change its size.
|
||||
* @default undefined
|
||||
*/
|
||||
apply?(args: MiddlewareState & {
|
||||
availableWidth: number;
|
||||
availableHeight: number;
|
||||
}): void | Promise<void>;
|
||||
}
|
||||
|
||||
export { Strategy }
|
||||
|
||||
export { VirtualElement }
|
||||
|
||||
export { }
|
||||
1049
admin/node_modules/@floating-ui/core/dist/floating-ui.core.esm.js
generated
vendored
Normal file
1049
admin/node_modules/@floating-ui/core/dist/floating-ui.core.esm.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1049
admin/node_modules/@floating-ui/core/dist/floating-ui.core.mjs
generated
vendored
Normal file
1049
admin/node_modules/@floating-ui/core/dist/floating-ui.core.mjs
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1197
admin/node_modules/@floating-ui/core/dist/floating-ui.core.umd.js
generated
vendored
Normal file
1197
admin/node_modules/@floating-ui/core/dist/floating-ui.core.umd.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1
admin/node_modules/@floating-ui/core/dist/floating-ui.core.umd.min.js
generated
vendored
Normal file
1
admin/node_modules/@floating-ui/core/dist/floating-ui.core.umd.min.js
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
63
admin/node_modules/@floating-ui/core/package.json
generated
vendored
Normal file
63
admin/node_modules/@floating-ui/core/package.json
generated
vendored
Normal file
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"name": "@floating-ui/core",
|
||||
"version": "1.7.3",
|
||||
"description": "Positioning library for floating elements: tooltips, popovers, dropdowns, and more",
|
||||
"publishConfig": {
|
||||
"access": "public"
|
||||
},
|
||||
"main": "./dist/floating-ui.core.umd.js",
|
||||
"module": "./dist/floating-ui.core.esm.js",
|
||||
"unpkg": "./dist/floating-ui.core.umd.min.js",
|
||||
"types": "./dist/floating-ui.core.d.ts",
|
||||
"exports": {
|
||||
"./package.json": "./package.json",
|
||||
".": {
|
||||
"import": {
|
||||
"types": "./dist/floating-ui.core.d.mts",
|
||||
"default": "./dist/floating-ui.core.mjs"
|
||||
},
|
||||
"types": "./dist/floating-ui.core.d.ts",
|
||||
"module": "./dist/floating-ui.core.esm.js",
|
||||
"default": "./dist/floating-ui.core.umd.js"
|
||||
}
|
||||
},
|
||||
"sideEffects": false,
|
||||
"files": [
|
||||
"dist"
|
||||
],
|
||||
"author": "atomiks",
|
||||
"license": "MIT",
|
||||
"bugs": "https://github.com/floating-ui/floating-ui",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/floating-ui/floating-ui.git",
|
||||
"directory": "packages/core"
|
||||
},
|
||||
"homepage": "https://floating-ui.com",
|
||||
"keywords": [
|
||||
"tooltip",
|
||||
"popover",
|
||||
"dropdown",
|
||||
"menu",
|
||||
"popup",
|
||||
"positioning"
|
||||
],
|
||||
"dependencies": {
|
||||
"@floating-ui/utils": "^0.2.10"
|
||||
},
|
||||
"devDependencies": {
|
||||
"config": "0.0.0"
|
||||
},
|
||||
"scripts": {
|
||||
"test": "vitest run",
|
||||
"test:watch": "vitest watch",
|
||||
"lint": "eslint .",
|
||||
"format": "prettier --write .",
|
||||
"clean": "rimraf dist out-tsc",
|
||||
"dev": "rollup -c -w",
|
||||
"build": "rollup -c",
|
||||
"build:api": "build-api --tsc tsconfig.lib.json",
|
||||
"publint": "publint",
|
||||
"typecheck": "tsc -b"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user